Author Archives: Tsukasa

About Tsukasa

The fool's herald.

Streamlining your OBS workflow

Building a stream layout is a lot of work. Design elements like colours, fonts and layouts have to be consistent. In the past, I used to design things in Photoshop or Affinity Photo, cut the assets up into smaller pieces … Continue reading

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How Droidcam OBS gets it wrong

Given the current state of the world, you might be in need of a webcam to participate in meetings and prove that you actually wear clothes and/or pay attention. Given the current state of the world you might also have … Continue reading

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Improve your OpenSSH experience on Windows 10

Since Windows 10 1709 Microsoft offers an optional SSH client feature. This is pretty sweet and much needed. Unfortunately, the current [as of writing this post] version 0.0.1.0 that you can install via the Features panel or the command line … Continue reading

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OpenEdge 10.2b – Invalid version Error 2888

We service different versions of OpenEdge for a software project. The entire build has been automated through Jenkins, Ant and PCT to produce artefacts for different OpenEdge version targets. So far, so good. Let’s not comment on the fact that … Continue reading

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ZNC Playback script for mIRC/AdiIRC

The main reason I use an IRC bouncer is so I can detach from the bouncer and get the messages I missed the next time I attach to it again. ZNC provides support for this feature by default, however, there … Continue reading

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Ownership

Today I restored this blog from an old backup. The entire process took about an hour with an additional hour of trying to clean up old datasets and get rid of some encoding errors that the blog has had since … Continue reading

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I am a sloth and proud of it

Yes, I have been a terrible, terrible sloth. I neglected this blog (although not the server it is running on) and did not provide any interesting content in quite a while. In my defense I must say that there are … Continue reading

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Unlocator + Akamai + The Rest of the Web

If you are using Unlocator, a DNS-based service to bypass region locks on popular streaming services, you might have run into some small troubles as of late. I know a few of the people I assist with their IT-troubles have. … Continue reading

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Bitcasa Drive Link Generator

With Bitcasa now using it’s new backend, the consumer API being dead and all tools (including reallistic’s BitcasaFileLister) being unusable, one certainly has a hard time getting their data off Bitcasa. The client seems to omit certain files (despite the … Continue reading

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Enabling linked collections in Garry’s Mod dedicated server

Ah Garry’s Mod, a game that is both ingenious and infuriating. And it supports the Steam Workshop to add content. The Workshop has a nice feature called “linked collections” which basically allow you to put all the maps in one … Continue reading

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Relaying/Forwarding ports from one Windows server to another

Yesterday I migrated one of my services from one server to another. Since the protocol used by the service does not support a HTTP-esque redirect and the Windows Server version used did not have the RRAS roles available, I had … Continue reading

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Howto: Titanfall with Steam Overlay

I am not a big fan of EA’s Origin. The software itself misses a simple list-view and looks like it loves to tell me how little it thinks of me. One of the prominent examples of this behaviour is that … Continue reading

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WebDrive: Increasing the “Total Space” value for a drive

South River’s WebDrive is one of the most important tools for me. It connects to several servers and mounts them as drives on my Windows machine. If you work with a WebDAV or FTP connection and do not have quotas … Continue reading

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Synology DS2413+ Review

A colleague¬†once told me that building your own storage-server is way too much work. “Just order one,” he used to say, “it’s not worth the time and the trouble. Just unbox, pop in the disks, install and you are good … Continue reading

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Getting Unreal Tournament 2004 to run on Windows 7

UT2004 requires a bit of harsh love to run on Windows 7. The game insists that it is not yet configured for the Windows Firewall, despite all rules being in place. To circumvent this behaviour, add the following lines to … Continue reading

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